Represents a playable sound. More...
Public Member Functions | |
Procedural () | |
Constructs a Procedural on channel 0. | |
Procedural (char channel) | |
Constructs a Procedural on the specified channel. | |
void | play () |
Plays the sound by assigning it to play on channel . | |
void | reset () |
Resets the sound data index. | |
ubyte | update () |
Retrieves the next byte of sound data. | |
Public Attributes | |
uint | t = 0 |
The index into the sound data. | |
char | channel = 0 |
The channel this sound will play on. | |
Represents a playable sound.